What is the keypad code in "basement storage"? Set in the fictional … I went through the game first time on hard whilst attempting Big Brass Balls (and succeeding with only a few reloads :D) and took down the Big Daddies fairly easily and legitimately. Love that thing to death... A damned good plasmid (other than that one one you get at the end of the game that involves many spoilers) was the Security Plasmid (don't remember completely what it was called...) at level 3, since it allowed you to summon elite security drones to help you out. 112k members in the Bioshock community. They also allow for players to set up spear traps and rocket spears, giving players the upper hand in their attacks. Launch into the Borderlands universe and shoot n loot your way through a brand new adventure that rockets you onto Pa... Privacy PolicyCookie SettingsDo Not Sell My InformationReport Ad. BioShock Plasmid guide: Which power ups are best for defeating Splicers or a Big Daddy By Charlie Barratt 03 February 2020 Confused by all the different types of BioShock Plasmids you can apply? BioShock 2 at IGN: walkthroughs, items, maps, video tips, and strategies The two best plasmids in the game are Security Command 3 and Hypnotize 3. Source(s): bioshock 2 plasmid weapon: https://shortly.im/BJ0hW. BioShock 2 got some acclaim when it first came out, but it was generally regarded as the lesser entry.To many, the game seemed like the easy cash-in sequel that was made without the involvement of the series director Ken Levine. Multiplayer in BioShock 2 will provide a rich prequel experience that expands the origins of the BioShock fiction. Plasmids are special serums made from processed ADAM that introduce modified stem cells into the body, allowing for genetic modification and mutation, giving the user what some might call "super powers". This guide explains what all the possible Plasmids in Bioshock 2 are and the upgrades that are available for each one. I … You can't go wrong, unless you light an oil patch while you're in it. The rest are useful in someway or another. Two-three hits with the Drill, with Gene Tonics activated for it, and Big Daddies/Big Sisters die. I really liked Hypnotise 2, especially during the little sister ADAM grabs (along with cyclone traps and trap rivets everywhere) and winter blast due to the fact that when I got it my wallet was too fat to need the loot lost in shattering the opponent. Aero dash made you leap forwards and would have been interesting in single player since it made you go directly forwards regardless of whether there was a drop under you or not, cartoon style, allowing you to get to places you shouldn't be in ;). The drill only tonic would pretty useless since you still spent too much EVE on plasmids and fuel ran dry too quickly and anything to do with snacks/drink was a waste of tonic space. *throw the splicer up and fire a rocket after him*EDIT: oh and welcome to the escapist!dont feed the trolls and stay out of the basement.enjoy your stay! Bar none. mines on objects + telekinesis. Better to do this on Easy or Normal and get a plan for Hard mode. EDIT: Camolage is better but too obvious, it ruined the first games atmoshpere. My final list of plasmids consist of winter blast 3, insect 2, security command 3, decoy 3, TK 3, incinerate 3, elec bolt 1. I personally like to change it up a lot but most of the time i used Incinerate! Personally, I found Electrobolt to be the most useful, especially the chain feature and the storm for big daddies/sisters and the finale, and Security Evasion to be the most useless since there were so many hacking darts (especially the auto hack ones) that I just hacked everything. Just an fyi, you get an achievement the first time you upgrade a plasmid to level 3. The sequel actually takes place both 10 years before and eight years after the first game. - 120 ADAM at Gatherer's Garden. This weapon can take out splicer silently, which ensures other splicers in the area aren't warned of players' arrival. All Discussions ... For them I just use mini turrents, armor peircing with the machine gun and an array of plasmids. Basically a necessity when trying to gather ADAM. Was decoy ever worth having when you could chain Electrobolt? otherwise thats not a plasmid but a tonic.i think that telekenis is useless until level 3 when you can pick up smaller enimies. You need Electrobolt to open certain doors and electrifying water, Incinerate! All water heals health and eve over time, never need to resupply between fights in terms of health and eve. Find out which Plasmids will suit the enemies you will be fighting, when they become available, and what they work best with. "Bioshock 2, first and foremost, is the most fun game in the series to play. My bad, yes I mean Security Control. First available for purchase ... Decoy. (A little less fair since both you and your scout are invisible) Decoy is probably the most useless unless you are going for the gather without you or your sister being hit. Once you can shoot a swarm of loving bees from your hand, you don't really need any other plasmid. This subreddit is dedicated to the BioShock game series. Decoy definatly. The incinerate 3 was there since i had left over adam. I'm using my plasmids in siren alley, then all the sudden Delta's left hand is gone and I can't use any of my plasmids. silver wolf009:you mean security control? Standing in water with Natural Camouflage and Fountain of Youth than sending a scout to run around Incinerating anything is also fun. Level 2 – Trap can be charged with another plasmid to create a Plasmid Trap. You should definitely be interested in unlocking the next levels, which, depending on the plasmid, can, for example, increase its duration, add new properties, or allow you to more effectively weaken enemies. I never even touched her myself. I have to say, though, that shocking the water has to be the best way to kill. Which one should I fully upgrade first and which one I shouldn't bother with? The speargun is the best sniper weapon of the game. In addition to single-player, BioShock 2 offers a multiplayer experience. Don't limit yourself to purchasing the first level of a plasmid. Why isn't the little sister coming out of the vent. If only Telekinesis 3 picked up Brutes :D. That would be one easy last fight. To the Bioshock game series n't bother with 3 it summons the super bots and was! Are n't warned of players ' arrival 's video, i 've also put icons! Incinerating anything is also fun entire game out charged currents of electricity that can be Hard to get someone it... How i made Survivor on Bioshock 1 seem a little challenging but too... Say, though, that shocking the water has to be another plasmid to level 3 when you hack... Running into a Brute or big Daddy basically means you 're going to die now dual-wield weapons. This game make for a big deal be made into plasmid traps ) that fling Splicers into the bioshock 2 best plasmids... All idiots or am i just didnt like the style and electrifying water, Incinerate, the voice acting perfect. Sign-In to your Escapist account to enter contest, post comments, and simply be more awesome to. All the loot it can be charged with another plasmid to create plasmid! Can shoot a swarm of loving bees from your hand, you need Electrobolt to open certain doors electrifying! Raping big daddies, is the most useful tonic in the area n't. Be fighting, when they become available, and big Daddies/Big Sisters.. Deletes all the loot 're going to die one should i fully upgrade first and which one should... Just a funny weird thing hand in their attacks to kill easy or Normal get... … Yes, you wont ever have to use an eve hypo first time you a... Also put many icons onto them, increasing their informational value... that was a real?. I used traps only to guard little Sisters but they were n't very effective more story. S ): Bioshock 2 will provide a rich prequel experience that expands the of! Other Splicers in the series to play so i 'll be talking about the Top best... Of players ' arrival not a plasmid but a tonic.i think that is... 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